I so do not need another Michael Grant series to follow. Blast the man! Until fairly close to the end of BZRK I was under the (clearly erroneous) impression that I could let go after the one book. You know. Read one to see what it’s like.
BZRK is also an ARG (Alternate Reality Game). It’s an app. (I wish I knew what to do with an app. No, I don’t. I’m old. I have no time for games.) So to an old-fashioned book reader BZRK ought to be no more than an exciting sounding modern toy for teenagers.
It is a bit more than that.
At first I was almost disappointed when it looked as if the first few violent chapters where people go mad or are killed outright were nothing more than computer game plots. But we are not mourning those dead for nothing (why did he have to make them so likeable?). They are dead. It’s ‘just’ that the deaths were caused in a kind of computer game surrounding.
This is a ‘disgusting’ set-up where nanobots and biots fight it out inside our bodies. It’s bad guys versus slightly better guys. I don’t understand the technicalities of it, but you don’t have to. It is a most compelling read.
So, you have these conjoined twins who are evil and are aiming to take over the minds of major world leaders. And then you have BZRK who are trying to stop them. The twins are likely to kill any of their operators who don’t do well. On the BZRK side you simply die. Or go crazy.
Whether because the plot requires some of the action to be set somewhere outside the US, or because Michael wants to attract more UK readers by being seen to move around London, we get quite a bit of British ‘charm’ along with the American action. He does it well. And his Tourists From Denver are priceless.
I’ll never feel safe again.