When you approach Michael Grant’s third BZRK novel, Apocalypse, it’s worth remembering what happened at the start of the first one. People died. They seemed nice, but they still died before you really got to know them. To think that the third book is likely to be sweeter and less violent than the first is plain ridiculous.
It won’t be. Can’t be. But how many deaths is Michael prepared to ’cause?’
Quite a few. You know what Apocalypse means, don’t you? That.
At the beginning there were the evil Armstrong Twins, and the slightly better BZRK, fighting them. The twins might be weakening, but not so BZRK. Although, that’s not as good a thing as you’d want it to be.
‘Excuse me. I believe I’m about to go mad. You may want to move away.’ That’s about as polite and collected as it gets, in this book where very many people go mad. It’s not a pretty sight, and it will not end well. Michael has a go at many people we ‘know’ and it would be wrong if he let characters miraculously survive, because they were on the same side as us.
After the first book I could see that someone like Bug Man would change and do things differently. Well, it wasn’t this kind of different I had in mind!
We learn who the main players behind our diminishing group of fighters are; the ones we’ve come to rely on, who will lead wisely, and make sure the world is all right. Hah!
This might be based on games, but there is still a strong feeling that it wouldn’t take much to make this reality. And while I believe that, I’m not so sure that the knowledge and bravery displayed by the ‘good guys’ is terribly likely to be there to help us.
A thrill all the way to the end.